Disney Research, Zürich
The Walt Disney Company (Switzerland) GmbH
Zürich, Switzerland CH-8092
phone: +41 44 632 9284
email: my first initial followed by my last name [at] disneyresearch.com
I am a Research Scientist at Disney Research Zürich where I lead the research group on rendering. I obtained my B.S. (2003) in computer science from the University of Illinois at Urbana-Champaign, and my M.S. (2006) and Ph.D. (2008) from UC San Diego. After finishing my Ph.D., I continued at UC San Diego as a Post-Doctoral Researcher before joining Disney Research in February 2009.
I am also an adjunct lecturer at ETH and regularly teach and also supervise students from the bachelor's level to the Ph.D. level. In 2009-2010 I co-lectured the Computer Graphics course at ETH. Starting in 2012 I will be teaching a new course on Advanced Image Synthesis. I am always looking for strong, self-motivated students who are interesting in working on interesting and challenging graphics-related projects.
My main research interest is realistic image synthesis and my publications explore practical applications in a variety of areas in computer graphics including: participating media; complex illumination and materials; global illumination; Monte Carlo methods and efficient sampling; and high-dynamic range imaging. My work in these areas has been incorporated into production rendering systems and used in the making of movies, including Disney's Tangled.
In my spare time I enjoy hiking, skiing, and photography. I also enjoy fiddling with 3D modeling and animation (mostly using Lightwave 3D) and working on my personal global illumination renderer.